A small group of independent game developers, fronted by Wolfire, have banded together to offer five games for whatever you feel they are worth. They call this the Humble Indie Bundle, and they guarantee that whatever money you pay will go straight to the developers, and to two charities: The Electronic Frontier Foundation, those super-nerds who fight for our Internet freedom, and Child’s Play, a charity that donates toys, games, books, and funds for sick kids all over North America and the world.
A few weeks ago Jeff asked me to take a look at an online game called “CoverGuess” and to write something about it on my Fool’s Manifesto. I clicked on the link, not knowing what to expect, and it brought me to a website called “LibraryThing” – a clumsy name for a website apparently devoted to the written word.
The game my kids chose to play on the iPad last night wasn’t RealRacingHD, a great first-person perspective 3D racing game. It wasn’t ESPN Pinball, the most realistic pinball game I’ve seen in a long time. It wasn’t Labrynth 2 HD either.
We have made a ton of progress on the backend of the site. We have a lobby, chat and some game functions working already. So, we’re well on our way. Now, what should we call it?
We love games here at Zeek Interactive. We play them. We make them. This past week, Gist launched their own training game. And I really like it.
Let’s face it: in many ways, machines are our masters. They can be far stronger and tougher. Their brains can calculate more quickly and remember more accurately. We depend on them for everything, from transportation to entertainment. What can we do in the face of that kind of domination?
I want to wish you all a very Merry Wintermas and Happy Festivus to one and all! Enjoy this, my first blog post from 1974.
I realize there is still a stigma attached to Dungeons & Dragons. It is still always portrayed in the media as the penchant of the pimply outcast. I feel that it has become more mainstream over the nearly 30 years that I have been playing. But has it really?
I could begin this review by pointing out Torchlight’s obvious connections to the highly successful Diablo series. Hell, every other reviewer is. And it makes sense, seeing that Torchlight’s creators are the ones who designed the first two Diablo games. But I’m not going to tell you that. Oh, shoot…I just did. Okay, but I’m not going to elaborate on it.
Since this is a very short week, I am unable to update The Fools Manifesto with a game review per se. I will return next week with a review of a game that has been absorbing all my extra time lately. Until then, I thought I would recognize the holiday week by giving thanks for one of my favorite types of games ever: the pinball machine. (cue music from The Who’s Tommy)